robc / OnslaughtInSpace

A minimalist arcade shooter written for Ludum Dare 26 (April 2013).

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Onslaught in Space
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A minimalist arcade shooter experience - take charge of a crippled space fighter and blast your way to survival against the incoming enemy drones. Can you clear the 10 challenging levels?

Created by Rob Caporetto for Ludum Dare #26 (Minimalism) in April 2013. Within the theme of Minimalism, I wanted to try & create a smaller arcade style experience which relied on some very basic graphics & audio, combined with a simplistic goal. The challenge then is defined through ramping up the variables to insane amounts.

Controls
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* Left & Right Arrows to turn your craft.
* Space to fire your cannons.

Building
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Built using Unity Pro 4.1.2. I've not used any Pro specific functionality, so you should be able to open it on a machine with Unity Basic/Free with the same version.

Open Assets/Scenes/MainScene in the Unity Editor & you should be good to go.

License
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This game & its source project are released under the Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported (CC BY-NC-SA 3.0) license.

For more details about this license, check out: http://creativecommons.org/licenses/by-nc-sa/3.0/

Contact Details
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Web:		http://www.rob-caporetto.com
Twitter:	http://twitter.com/rob_caporetto
Emai:		rob@zerobyt.es

(PS: Checkout Pocket Dogfights - that's my main project - http://www.pocketdogfights.com)

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A minimalist arcade shooter written for Ludum Dare 26 (April 2013).


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