rnine / SimplyCoreAudio

🔊 A Swift framework that aims to make Core Audio use less tedious in macOS

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Hog Mode

carbonimax opened this issue · comments

Hi,

After setting the default device in Hog Mode, I can't play any audio file.
I tried with AVAudioPlayer and AVAudioEngine + AVAudioPlayerNode, no sound at all.

It works perfectly without Hog Mode.

Is there a trick?

I find a solution with AudioUnitSetProperty to set output AudioUnit to my hogged device.