1.0.0 issues using the webgl renderer on Android
zplata opened this issue · comments
Zachary Plata commented
Caught on Discord that a React app on Android mobile was slow, and sometimes led to these errors -
Uncaught RuntimeError: memory access out of bounds
at rive.wasm:0x140a9c
at rive.wasm:0x2e21d4
at rive.wasm:0x76f9f
at SMINumber.y.set [as value] (webgl_advanced.mjs:84:1)
at StateMachineInput.set (rive.ts:312:1)
at timer (App.js:151:1)
Maxwell Talbot commented
do we have a repro for this issue @zplata?
from the stacktrace it looks like setting a state machine input value was on the stack. so maybe there's an error here?
also we are now on 3.0.1, is this still relevant?
Chad A commented
closing as stale