TessellatedLandscapeOpenGL
This repository is no longer supported.
If you're interested in terrain generation through Perlin Noise on GPU (and a ton of other stuff) I recomend to get a look in Federico Vaccaro's TerrainEngine-OpenGL, it's a hell of a code. You're still here?!?
However, if you prefer to generate a height map via CPU you might be interested in a little code of mine, check out heightMapThread class.