Richard Lord (richardlord)

richardlord

Geek Repo

Location:London, UK

Home Page:http://www.richardlord.net/

Twitter:@richard_lord

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Richard Lord's repositories

Ash

An Actionscript 3 entity system framework for game development

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Flint

Actionscript 3 Particle Engine for Flash and Flex

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Asteroids

An example game built with the Ash framework.

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Fruitfly

A library for dynamic creation of Starling display objects from native Flash display objects

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Coral

A library of Actionscript 3 classes for 3D Mathematics.

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Actionscript-Toolkit

Various bits of useful Actionscript code that I've released in the past, grouped together in one place.

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Flint-examples

Example particle effects created with the Flint particle engine. The source for Flint is also on GitHub at http://github.com/richardlord/Flint

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Unity-State-Machine

Simple finite state machine implementation for Unity game engine

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Signals

A simpler, lighter, faster implementation of the Signals messaging pattern from AS3-Signals

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Website-Publish

My personal website, generated from a tool I wrote.

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