idle_state or inverted active_state
clinta opened this issue · comments
I have an entity that simply sends a duration in seconds. I use the last_changed
attribute as my start time. Whenever this entity is 0
the timer is inactive.
I have this almost working, except I cannot get it to detect the timer as active. I need something like idle_state
that I can set to 0
, or some way to say > 0
for active_state
.
This is a really niche set of constraints you have! This situation is what guess_mode
is designed to handle, but since you don't have an end time, guess mode will not work.
I think what you're really looking for is templates, and I probably won't ever include a templating library in the card as there's much better templating stuff out there. You could either create a new template entity within Home Assistant or use another card to do the templating.
Sorry there is no solution involving just the card, but I hope that this helps!