remotemobprogramming / timer

A team timer for mob.sh.

Home Page:https://timer.mob.sh

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Ideas for new features

simonharrer opened this issue · comments

in room screen

  • add a link to this repo in the website to encourage contributions
  • automatically detect the participants, and put them in a list ordered alphabetically (or ordered according to determined order)
  • show number of connections to this room somewhere on the screen
  • compute the time to next turn (avg, min, max) and show this
  • show a chart of the distribution of the timers and breaks (x axes are the minutes and y axes the count)
  • show a chart with timer usages on a world map
  • show a chart with timer started occurrences in a weekly schedule (like github weekly contributions)
  • automate the deploy pipeline, so @simonharrer doesn't have to do this manually on his machine only

It would be nice to have a setting for scheduling breaks after x minutes (not interrupting the current turn)

[Edit] Arrgh, this should have been in the mob github, but anyway, it would still require some integration with the timer too.

It would be nice with some command line option for following the current head of the mob.
#> mob join
or
#> mob pull
These would both check out the mob branch. Perhaps the pull version would get to remote head, whereas the mob join just checks out the current branch... Perhaps there is only need for one.

This allows all mob participants to be on the same page when the "baton" passes round the circle. It could also tell the timer who is in, and allow some sort of round robin rather than basing it on the git history.

Goal tracking would be cool. Maybe eventually with an accompanying change to /mob that would allow a command like mob goals --add "Make the thing more better"

Edit:

I see that there is an open PR for this.
#39