reliath / NG-FPS

An Epic Mega Grants backed Master Thesis about creating the Next Generation (Multiplayer) FPS.

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This is a master thesis about creating a Next Generation Multiplayer FPS game in the process of being translated and produced in a video series format. Recieved a Epic Games Mega Grant.

Please refer to the wiki for more information.

A quick showcase of the features developed:

  • Dynamic interest management that allows for an estimated 2000+ players:

  • AI offloading to another server, while still allowing for possesion:

  • Networked PhysX vehicles using INetworkPredictionInterface:

  • Custom physics for more stable dynamic objects:

  • Deformable terrain and destructible objects:

  • Buildable objects:

  • Ballistics

Developed with Unreal Engine 4 and Spatial OS.

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YouTube Video Series.

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An Epic Mega Grants backed Master Thesis about creating the Next Generation (Multiplayer) FPS.


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