uint4 components stored in reverse (w, z, y, x) order ? (SSE)
Benualdo opened this issue · comments
Benualdo commented
Benualdo commented
Benualdo commented
Emilio López commented
Hi @Benualdo, you are absolutely right, what a silly mistake. Thanks for reporting and even looking into it. I will fix that asap. I still haven't gotten to doing the uint unit tests so that very simple thing slipped.
Emilio López commented
Fixed via fb35628, thanks for reporting!