Ray Yee's starred repositories
Pixelorama
Unleash your creativity with Pixelorama, a powerful and accessible open-source pixel art multitool. Whether you want to create sprites, tiles, animations, or just express yourself in the language of pixel art, this software will realize your pixel-perfect dreams with a vast toolbox of features. Available on Windows, Linux, macOS and the Web!
DevOps-Bash-tools
1000+ DevOps Bash Scripts - AWS, GCP, Kubernetes, Docker, CI/CD, APIs, SQL, PostgreSQL, MySQL, Hive, Impala, Kafka, Hadoop, Jenkins, GitHub, GitLab, BitBucket, Azure DevOps, TeamCity, Spotify, MP3, LDAP, Code/Build Linting, pkg mgmt for Linux, Mac, Python, Perl, Ruby, NodeJS, Golang, Advanced dotfiles: .bashrc, .vimrc, .gitconfig, .screenrc, tmux..
mail-server
Secure & Modern All-in-One Mail Server (IMAP, JMAP, POP3, SMTP)
material-maker
A procedural textures authoring and 3D model painting tool based on the Godot game engine
biomes-game
Biomes is an open source sandbox MMORPG built for the web using web technologies such as Next.js, Typescript, React and WebAssembly.
opencv-mobile
The minimal opencv for Android, iOS, ARM Linux, Windows, Linux, MacOS, WebAssembly
react-querybuilder
The Query Builder component for React
castle-engine
Cross-platform (desktop, mobile, console) 3D and 2D game engine. Powerful visual editor. Support for glTF, X3D, Spine and more. Fast clean code using modern Pascal. Free and open-source.
HCP-Diffusion
A universal Stable-Diffusion toolbox
Edgar-Unity
Unity Procedural Level Generator
tiny-dream
Tiny Dream - An embedded, Header Only, Stable Diffusion C++ implementation
model-keyword
Automatic1111 WEBUI extension to autofill keyword for custom stable diffusion models and LORA models.
docker-diffusers-api
Diffusers / Stable Diffusion in docker with a REST API, supporting various models, pipelines & schedulers.
stable-diffusion-webui-Layer-Divider
Layer-Divider, an extension for stable-diffusion-webui using the segment-anything model (SAM)
sd-tagtool
A stable diffusion training dataset tag editor.