WebGL GLSL shader editor extension for Visual Studio Code.
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mate-h opened this issue 2 years ago · comments
Is there any way to hide the method signature preview? vec3(v0: uvp.x, v1: 0.0... I'm talking specifically about the v0: and v1: parts. I am loving this plugin by the way. Cheers!
vec3(v0: uvp.x, v1: 0.0
v0:
v1:
Answering my own question here for later referece, it's called "inlay hints" in settings.