r57zone / OpenVR-OpenTrack

OpenVR driver with OpenTrack support / OpenVR драйвер, с поддержкой OpenTrack

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Can't make it run

andrewpros opened this issue · comments

No matter what i do i always get the same error https://i.imgur.com/6bEerX7.png

As soon as i replace null driver i get this error, tried freetrack or only UDP, still the same, if i replace back the original steam null driver it works immediately.
If have checked steam vr stable, beta, the same result.

Don't know what to do.

Send your "steamvr.vrsettings".

{
"dashboard" : {
"enableDashboard" : false
},
"driver_null" : {
"enable" : true,
"id" : "Null Driver",
"renderHeight" : 768,
"renderWidth" : 1280,
"secondsFromVsyncToPhotons" : 0.10000000149011612,
"serialNumber" : "Null 4711",
"windowHeight" : 768,
"windowWidth" : 1280,
"windowX" : 100,
"windowY" : 100
},
"notifications" : {
"DoNotDisturb" : true
},
"steamvr" : {
"activateMultipleDrivers" : true,
"directMode" : false,
"enableHomeApp" : false,
"mirrorViewGeometry" : "0 0 960 912",
"startMonitorFromAppLaunch" : false
}
}

WindowX and WindowY change to 0.

Well something happened, this driver runs, but in fullscreen and i see only a light gray/blue background steam vr standard null driver preview, not even the grid, i would made a screenshot but if i do it turn red, if i alt tab to desktop, vr status windows says that the headset is connected but not delivering tracking data.

Are you using on the second monitor?
You changed WindowX and WindowY to 0 in first driver?

No, it is a single monitor, i have also connected tv by hdmi but i disconnected it to be 100% sure it is not that.
I copied steamvr.vrsettings from udp driver package, so it is as it should be.

Change the WindowHeight, WindowWidth, RenderHeight, RenderWidth parameters for you resolution monitor.

Already done that, still the same if i copy back original null driver dll it works.

Try the application "SteamVR Settings", it will help to properly configure SteamVR and copy the driver.

I will pass, i have properly configured steamvr and the driver is where it should, so this is not a problem in my config or driver file in the wrong place.

I recompiled the drivers, try new drivers.

Odd thing i checked the new udp driver, the same issue, so i checked that new application (udp also), done apply, now it runs still in fullscreen but at least i see the grid so i can control it by phone and see the results.

The odd thing is, the steamvr.settings and the driver file is the same as it was, the same content.

I would uninstall, erase the folder then a clean install. Because it works

Should it be always fullscreen? I played a lot with riftcat and steam games and it was always window.
I even downloaded the driver source and compiled it myself, to try to find any reason, but had no time to test it yet.

@andrewpros Yes unfortunately the source driver works only in fullscreen, otherwise it is locked to 30 FPS.

You can streaming fullscreen picture with "Moonlight" and "Nvidia Geforce Experience" (if use Nvidia GPU).

That cant be true, the original null driver sample always runs in window. I will check it further.

You can start it with lock to 30 FPS. If you start with Fraps or MSI Afterburner apps, you will see lock at 30 FPS.

Then how steamvr know it is a null driver, if null driver is locked 30fps, other 3rd party software/hardware driver would too, i need to check it myself.