qubic-li / client

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Windows 11 Errore

satruxag opened this issue · comments

at System.Net.Sockets.Socket.UpdateStatusAfterSocketErrorAndThrowException(SocketError , String ) at System.Net.Sockets.Socket.Accept() at System.Net.Sockets.TcpListener.AcceptTcpClient() at li.qubic.trainer.Comm.ComConnector.<StartServer>b__11_0() at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread , ExecutionContext , ContextCallback , Object ) --- End of stack trace from previous location --- at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& , Thread ) --- End of stack trace from previous location --- at li.qubic.trainer.Comm.ComConnector.StartServer() at System.Net.Sockets.Socket.UpdateStatusAfterSocketErrorAndThrowException(SocketError , String ) at System.Net.Sockets.Socket.Accept() at System.Net.Sockets.TcpListener.AcceptTcpClient() at li.qubic.trainer.Comm.ComConnector.<StartServer>b__11_0() at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread , ExecutionContext , ContextCallback , Object ) --- End of stack trace from previous location --- at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& , Thread ) --- End of stack trace from previous location --- at li.qubic.trainer.Comm.ComConnector.StartServer() 2023-11-23 12:47:47 ERROR Looks like the trainer isn't working properly :( check your config.

this is my conf

{
"Settings": {
"baseUrl": "https://ai.diyschool.ch/",
"amountOfThreads": 32,
"payoutId": null,
"accessToken": "",
"alias": ""
}
}

I have 4 servers, on two it works correctly, while on the others it doesn't. What could it be?

at System.Net.Sockets.Socket.UpdateStatusAfterSocketErrorAndThrowException(SocketError , String ) at System.Net.Sockets.Socket.Accept() at System.Net.Sockets.TcpListener.AcceptTcpClient() at li.qubic.trainer.Comm.ComConnector.<StartServer>b__11_0() at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread , ExecutionContext , ContextCallback , Object ) --- End of stack trace from previous location --- at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& , Thread ) --- End of stack trace from previous location --- at li.qubic.trainer.Comm.ComConnector.StartServer() at System.Net.Sockets.Socket.UpdateStatusAfterSocketErrorAndThrowException(SocketError , String ) at System.Net.Sockets.Socket.Accept() at System.Net.Sockets.TcpListener.AcceptTcpClient() at li.qubic.trainer.Comm.ComConnector.<StartServer>b__11_0() at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread , ExecutionContext , ContextCallback , Object ) --- End of stack trace from previous location --- at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& , Thread ) --- End of stack trace from previous location --- at li.qubic.trainer.Comm.ComConnector.StartServer() 2023-11-23 12:47:47 ERROR Looks like the trainer isn't working properly :( check your config.

this is my conf

{ "Settings": { "baseUrl": "https://ai.diyschool.ch/", "amountOfThreads": 32, "payoutId": null, "accessToken": "", "alias": "" } }

I have 4 servers, on two it works correctly, while on the others it doesn't. What could it be?

I guess it's because this app relies on AVX2.