qpalzm811's repositories
linear-algebra
MIT-18.06-线性代数-完整笔记
DX11Tutorial
D3D11Tutorial
Game-Programmer-Study-Notes
:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
-Cryptography
密码学 信息安全 课设 实验
12306
https://github.com/testerSunshine/12306.git
ActionRoguelike
Stanford University Unreal Engine 4 Course
AI-Pacman
The Pacman Projects by the University of California, Berkeley.
Blender-miHoYo-Shaders
Shaders for Blender attempting to replicate the shading of games developed by miHoYo. These shaders are especially for datamined assets, not custom-made ones nor the MMD variants.
CatLikeCoding
Learning CatLikeCoding
crest
An advanced ocean system implemented in Unity3D
FavoriteImage
收藏图片
filament
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
kaoyan-notes
考研笔记
PostProcessing
Post Processing Stack
ResumeSample
Resume template for Chinese programmers . 程序员简历模板系列。包括PHP程序员简历模板、iOS程序员简历模板、Android程序员简历模板、Web前端程序员简历模板、Java程序员简历模板、C/C++程序员简历模板、NodeJS程序员简历模板、架构师简历模板以及通用程序员简历模板
spyder_practice
爬虫练习
tinyEngine
my first cpu render engine. the main purpos is learning.
ToyRT
A toy raytracing practice
Unity-2020-By-Example-Third-Edition
Unity 2020 By Example - Third Edition, published by Packt
UnityPlayground
Experimental use
UnityShader
UnityShader入门精要代码