q009 / TesseractVR

Tesseract brought to OpenVR

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Scene is only rendered for 'left eye'

drian0 opened this issue · comments

I tried out your implementation with my Oculus Quest 2 device.

Outcome:

  • On the left eye I see a rendered scene as a 2d rectangle positioned somewhat downwards.
  • On the right eye I see nothing (black)

Any chance you could look into this?