Application.RegisterLogCallback deprecated
xrix4096 opened this issue · comments
Unity 5 uses an event instead so in OnEnable() in Server.cs
Application.RegisterLogCallback(Console.LogCallback);
should become
Application.logMessageReceived += Console.LogCallback;
and OnDisable() replace
Application.RegisterLogCallback(null);
with
Application.logMessageReceived -= Console.LogCallback;
Can fork and do a PR if that helps
Just noticed @AustinSpafford already submitted a PR for this