Object exports with another object's geometry
erjiang opened this issue · comments
I have a scene where when I render with Renderman, one of the objects incorrectly uses another object's geometry instead of its own geometry. I can share the scene if you can send me a link to where you want me to upload the file (email is on my Github profile).
Thanks. I will merge in your change for the index error.
With regards to this issue, are you on Windows? If so, do you have "GPU Subdivision" turned on? If it's on, try turning it off and see if you get the right render.
If you do get the right render, this is a bug on the Blender side (https://projects.blender.org/blender/blender/issues/111393). I committed a workaround fix for it, though, so double check to see if your local version has my change: 8fe492f
With regards to this issue, are you on Windows? If so, do you have "GPU Subdivision" turned on? If it's on, try turning it off and see if you get the right render.
Makes sense, the problem objects all had a subdivision modifier. I am on Linux and turning off GPU subdivision does fix the issue.
If you do get the right render, this is a bug on the Blender side (https://projects.blender.org/blender/blender/issues/111393). I committed a workaround fix for it, though, so double check to see if your local version has my change: 8fe492f
The dev branch also does not have this problem.