MaterialX ?
schulze1963 opened this issue · comments
Is it somehow possible to put MaterialX materials (for example from https://matlib.gpuopen.com) in
Invite RenderManForBlender?
Not directly. There is MaterialX support using the USD RenderMan Hydra delegate. This is something we are working on to support directly in a future release.
Sorry to jump in...
@schulze1963 the other way you can do this currently is to use the Hydra add-on for Blender. https://github.com/GPUOpen-LibrariesAndSDKs/BlenderUSDHydraAddon which connects up the materialX library to Blender and also supports the RenderMan Hydra delegate.
We actually did test MaterialX materials rendering inside blender that way to RenderMan, so it should work.