pret / pokestadium

Disassembly and decompilation of Pokémon Stadium

Geek Repo:Geek Repo

Github PK Tool:Github PK Tool

PRESJPEGs

iimarckus opened this issue · comments

PRESJPEG backgrounds in Stadium 1:

  • 0x124570
  • 0x23fb60 (oak's lab)
  • 0x24f430
  • 0x25f440
  • 0x3cb290 (title screen)
  • 0x3d54a0 (map day, dodrio)
  • 0x3dccb0 (map night)
  • 0x3e35f0 (stadium)
  • 0x3eaa60 (kids club)
  • 0x3f63d0 (blue pokeball background)
  • 0x3f81d0 (free battle)
  • 0x3fcb60
  • 0x404b40
  • 0x40c1a0
  • 0x412cd0
  • 0x4199e0
  • 0x420eb0
  • 0x4277c0 (gym leader castle)
  • 0x42d530 (elite four)
  • 0x4321e0 (mewtwo)
  • 0x436b80 (gym leader castle 2)
  • 0x43d0c0 (title screen 2)
  • 0x447330 (map day)
  • 0x44ea80 (map day, doduo)
  • 0x456270 (gallery)

Stadium 1 also has a table at 0x6ca730 containing PRESJPEGs. They seem to be wallpapers based on elemental types (fire, water, ground, etc.).

Japan’s Stadium 1 only has one JPEG background—the title screen at 0x2e2b90—and a types table (at 0x3dcb60) like Stadium 1 USA.

just delete the PRES-JPEG header and all images will be able to load in any image viewer