mid2agb errors on processing format 0 MIDIs.
RevoSucks opened this issue · comments
Revo commented
Running this through our mid2agb crashes, while the official Nintendo one from the SDK doesn't.
camthesaxman commented
I will get to this eventually. There are some other issues I fixed in #380, so use that version for testing.
Revo commented
Our mid2agb doesnt recognize TEMPO at all. Especially if the mid changes TEMPO midway through.
PikalaxALT commented
Is this still the case?