pret / pokeemerald

Decompilation of Pokémon Emerald

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Help with compilation issues

VixtoryHax opened this issue · comments

I have completed the setup for pokeemerald and agbcc, but whatever I do, I can't get past this error:
Screenshot_3
Is there anything I need to edit?

What changes have you made to the project? It looks like you've defined some (non-const) global variables that have exceeded the size of the GBA's RAM.

EDIT: On the Discord server someone is encountering the exact same error as you when (ostensibly) building a clean pokeemerald, but we haven't been able to reproduce it yet. So it might not be something you're doing wrong, but we're not sure yet.

Oh I haven't touched anything at all just gone through the tutorial

Fixed here:
8a8ba92

It seems like some versions of ld duplicate COMMON with these wildcards, presumably because of the wacky way we handle that section. Hopefully the wildcards can be reintroduced at some point.