Help with compilation issues
VixtoryHax opened this issue · comments
What changes have you made to the project? It looks like you've defined some (non-const
) global variables that have exceeded the size of the GBA's RAM.
EDIT: On the Discord server someone is encountering the exact same error as you when (ostensibly) building a clean pokeemerald
, but we haven't been able to reproduce it yet. So it might not be something you're doing wrong, but we're not sure yet.
Oh I haven't touched anything at all just gone through the tutorial