Nikolaus Pöttler's repositories
DefaultEcs
Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.
doom
DOOM translated from C to V. Builds in 0.7 seconds (x25 speed-up).
ggpo
Good Game, Peace Out Rollback Network SDK
netcode.io
A simple protocol for secure client/server connections over UDP
ProjectR
Final Project for the Engineer's Degree
reliable.io
A simple reliability layer for UDP-based protocols
SnodderbackUI
Backup of an old World of Warcraft UI that applied to tournament rules of that time.
SPUD
Steve's Persistent Unreal Data library
SteamBridge
An Unreal Engine implementation of the Steamworks API.
UE4-CheatSheet
An Cheat Sheet for Unreal Engine 4 C++ programming, licensed under CC BY-NC-SA 4.0
ue4-rts
Real-time strategy plugin and showcase for Unreal Engine 4.
ue4-style-guide
An attempt to make Unreal Engine 4 projects more consistent