pmbittner / OptimisedCentresOfRotationSkinning

Library to Compute Centres of Rotation for Optimised Centres of Rotation Skinning by Le and Hodgins 2016 "Real-time Skeletal Skinning with Optimized Centers of Rotation"

Home Page:https://graphics.tu-bs.de/publications/bittner2019evaluation

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How to use?

antithing opened this issue · comments

Hi, thanks for making this code available!

Can you please post steps to use this code?

Eg, I have a rigged fbx character, how do I apply this skinning and then export the skinned skeleton mesh?

Thanks!

Dear @antithing ,

sorry for the late response. This repository contains material of my bachelor's thesis and I am not working on this project anymore. The code contains some examples but you still have to write your own code and figure out how to combine the skinning with your rendering engine and data formats. ;) This repository serves as a reference and example but not as a ready-to-use library.

Kind regards
Paul