pmann84 / ConwayEngine

An implementation of Conway's Game of Life in C++

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ConwayEngine

An implementation of Conway's Game of Life in C++

Fun attempt to make a semi interactive version of Conway's game of life.

Uses SFML to display the simulation.

Current State

  • Offers basic controls for pausing and adjusting the speed. Currently just displays common Conway patterns to check it is all working
  • Written in Visual Studio

Future Development

  • Add more generation functions
  • More simulation controls
  • Better SFML implementation/graphical support
  • Move conway specific stuff into its own library
  • Optimise the simulation (storage of data, parallelism, etc)

Reading

You can read the blog posts I have made about this as I have been developing it at my blog site constreference

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An implementation of Conway's Game of Life in C++


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