Add object implementations for all ELSE objects
timothyschoen opened this issue · comments
The ones that are missing are:
- [button] (0.6.1)
- [oscope~]. (0.6.2)
- [function] (0.6.2)
- [bicoeff] (0.7.0)
- [colors] (v0.7.1)
- [messbox] (0.7.0)
- [note] (0.7.1)
- [click] (0.7.1)
- [pic] (0.7.1)
- [properties] (0.8.0)
- [keycode] (0.8.1)
- [openfile] (0.8.1)
- [canvas.bounds] (0.8.1)
- [cyclone/mousestate] (0.8.1) (this one also appears to be pretty broken in pd-vanilla)
Need to be checked again:
- [canvas.active] (0.6.2)
- [canvas.mouse] (0.6.2)
- [canvas.vis] (0.6.2)
- [canvas.zoom] (0.6.2)
- [canvas.edit] (0.6.2)
Numbers indicate the versions that I'm planning to implement them at.
yeah, I was just about to say canvas.mouse is not working well
What's wrong with [canvas.mouse]? I think the y-axis is also inverted there?
seems weirder than that, but yeah, output is wrong and you had it in your list already
[canvas.bounds] also doesn't work
ok, add else/click to the list :) but note that also click functions from other objects are not working, see #635
add also [else/properties] to the list
canvas.setname doesn't seem to be working either and seems crazy but [namecanvas] isn't either, which will force me to open a new issue.
at this point I would go ahead and list all "canvas.*" objects into the list to check
the 'pick' message to [colors] is not working (so is not the clicking)
add [keycode] to the list :)
add also else/canvas.bounds and cyclone/mousestate
openfile doesn't seems to work with the -h flag yet, is it actuallt ready or not"
Added keycode implementation now, looks like we're basically done!
I'll check keycode some more, then hopefully close this issue (meaning pretty much complete ELSE support!)
I've tested keycode on every OS, seems to work perfectly! Let's goooo
Does [cyclone/mousestate] really appear to be pretty broken in pd-vanilla?