Yi Shen's starred repositories
standard-surface
White paper describing the Autodesk Standard Surface shader.
three-edge-projection
Visible geometry edge projection and flattening based on three-mesh-bvh.
model-viewer
Easily display interactive 3D models on the web and in AR!
figma-plugin-helpers
A collection of useful helper functions to import to your Figma plugin project
illustrator-scripts
Adobe Illustrator scripts
facefusion
Next generation face swapper and enhancer
react-oauth
Google OAuth2 using the new Google Identity Services SDK for React 🚀
shader-minifier
Minify and obfuscate GLSL or HLSL code
glsl-transpiler
Transpile GLSL to JS
js-angusj-clipper
Polygon and line clipping and offsetting library (Javascript) - a port of Angus Johnson's clipper
color_trace
Traces multiple color images using potrace. This is similar to Inkscape's Trace Bitmap function.
react-figma-login
Figma OAuth with React
create-figma-plugin
:battery: The comprehensive toolkit for developing plugins and widgets for Figma and FigJam
react-zoom-pan-pinch
🖼 React library to support easy zoom, pan, pinch on various html dom elements like <img> and <div>
TrueTrace-Unity-Pathtracer
A passion projects that has been going on for awhile, finally at a place where I feel comfortable tentatively uploading it to Github for others
use-gesture
👇Bread n butter utility for component-tied mouse/touch gestures in React and Vanilla Javascript.
Babylon.js-PathTracing-Renderer
Real-time PathTracing with global illumination and progressive rendering, all on top of the Babylon.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/Babylon.js-PathTracing-Renderer/Babylon_Path_Tracing.html
geopattern
Generate beautiful SVG patterns