Bruno Fanini (phoenixbf)

phoenixbf

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Company:CNR ISPC (ex ITABC)

Location:Italy

Twitter:@phoenixbf

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Bruno Fanini's starred repositories

handtrack.js

A library for prototyping realtime hand detection (bounding box), directly in the browser.

Language:JavaScriptLicense:MITStargazers:2818Issues:0Issues:0

youtube-to-html5-loader

Load YouTube videos with the HTLML5 <video> element without needing iframes or the YouTube JS API.

Language:JavaScriptStargazers:134Issues:0Issues:0

mirador

An open-source, web-based 'multi-up' viewer that supports zoom-pan-rotate functionality, ability to display/compare simple images, and images with annotations.

Language:JavaScriptLicense:Apache-2.0Stargazers:548Issues:0Issues:0
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ZOO-Project

Official ZOO-Project repository. Please submit pull requests to the 'main' branch.

Language:CLicense:MITStargazers:26Issues:0Issues:0

LGL-Tracer-Renderer.github.io

LGLTracer is a ray tracing rendering engine for the Web. It provides Editor and Viewer solutions for high-quality rendering on the Web, and supports both WebGPU and WebGL.

Stargazers:65Issues:0Issues:0

hypVR-Ray

Hyperbolic VR using Raymarching

Language:JavaScriptStargazers:101Issues:0Issues:0

simple-dropzone

A simple multi-file drag-and-drop input using vanilla JavaScript.

Language:JavaScriptLicense:MITStargazers:68Issues:0Issues:0

IKEA3DAssemblyDataset

The IKEA 3D Assembly Dataset is made available by Inter IKEA Systems B.V. to encourage research related to assembly instructions

License:NOASSERTIONStargazers:104Issues:0Issues:0

LDrawAnimation

Animation with physics based on LDrawLoader by https://threejs.org

Language:JavaScriptLicense:MITStargazers:21Issues:0Issues:0

three.js

JavaScript 3D Library.

Language:JavaScriptLicense:MITStargazers:100734Issues:0Issues:0

3DTG

Convert 3d models to 3d tiles

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3d-demo-data

Set of gltf models to load in online demos and examples

Stargazers:21Issues:0Issues:0

mkcert

A simple zero-config tool to make locally trusted development certificates with any names you'd like.

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hypVR

Hyperbolic VR

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Prince-of-Persia-Apple-II

A running-jumping-swordfighting game I made on the Apple II from 1985-89

Language:AssemblyLicense:NOASSERTIONStargazers:6406Issues:0Issues:0

i3s-spec

This repository hosts the specification for Scene Layers which are containers for arbitrarily large amounts of geographic data. The delivery and persistence model for Scene Layers, referred to as Indexed 3d Scene Layer (I3S) and Scene Layer Package (SLPK) respectively, are specified.

License:NOASSERTIONStargazers:317Issues:0Issues:0

bci.js

:bar_chart: EEG signal processing and machine learning in JavaScript

Language:JavaScriptLicense:MITStargazers:153Issues:0Issues:0

GFPGAN

GFPGAN aims at developing Practical Algorithms for Real-world Face Restoration.

Language:PythonLicense:NOASSERTIONStargazers:35161Issues:0Issues:0

prismin

Processing and transfeR of Interaction States and Mappings through Image-based eNcoding

Language:JavaScriptLicense:GPL-3.0Stargazers:2Issues:0Issues:0

jeelizWeboji

JavaScript/WebGL real-time face tracking and expression detection library. Build your own emoticons animated in real time in the browser! SVG and THREE.js integration demos are provided.

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UnrealPlugin

Ultraleap SDK for the Unreal Engine.

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aton

ATON framework is based on modern web standards and technologies to create interactive, liquid and collaborative Web3D/WebXR apps targeting Cultural Heritage field. It adopts a “develop once, deploy everywhere” approach, providing building-blocks and a modular architecture

Language:JavaScriptLicense:GPL-3.0Stargazers:69Issues:0Issues:0

google-research

Google Research

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3dtiles

The fastest tools for 3dtiles convert in the world!

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30-seconds-of-code

Short code snippets for all your development needs

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basis_universal

Basis Universal GPU Texture Codec

Language:C++License:Apache-2.0Stargazers:2621Issues:0Issues:0

three-loader-3dtiles

This is a Three.js loader module for handling OGC 3D Tiles, created by Cesium. It currently supports the two main formats, Batched 3D Model (b3dm) - based on glTF Point cloud.

Language:TypeScriptLicense:NOASSERTIONStargazers:443Issues:0Issues:0

MaterialX

MaterialX is an open standard for transfer of rich material and look-development content between applications and renderers.

Language:C++License:Apache-2.0Stargazers:11Issues:0Issues:0