Peter Hyun (peterhyun)

peterhyun

Geek Repo

Location:Dallas, TX

Github PK Tool:Github PK Tool

Peter Hyun's repositories

ExposureFusion_Android

HDR camera with the exposure fusion algorithm.

Language:JavaStargazers:15Issues:0Issues:0

BVHParser

This program parses a BVH file to an OpenGL animation, which is made by OpenGL version 3.3, GLFW3

Language:C++Stargazers:7Issues:0Issues:0

AnimationFramework

FBX renderer developed in Visual Studio 2019.

Language:C++Stargazers:5Issues:0Issues:0
Language:C++Stargazers:4Issues:0Issues:0

Fbx-file-player

A fbx file player based on OpenGL3.3, GLFW3, fbx-sdk

Language:C++Stargazers:3Issues:0Issues:0
Language:C++Stargazers:1Issues:0Issues:0

Shadow-Mapping-and-Particle-Animation

UBC CPSC 314-Computer Graphics Final Assignment

Language:JavaScriptStargazers:1Issues:0Issues:0

ClothSimulation

First attempt of cloth simulation using OpenGL 3.3, GLFW. Implemented physics simulation based on the euler steps method and the damped spring model.

Language:C++Stargazers:0Issues:0Issues:0

CustomGameEngine

Custom Engine developed since 2022

Language:C++Stargazers:0Issues:0Issues:0

Glitter

Dead Simple OpenGL

Language:CMakeStargazers:0Issues:0Issues:0
Language:JavaStargazers:0Issues:0Issues:0

HashTable

HashTable with quadratic probing

Language:JavaStargazers:0Issues:0Issues:0
Language:JavaStargazers:0Issues:0Issues:0

HybridSort

Optimized Mergesort - Using MergeSort and InsertionSort together

Language:JavaStargazers:0Issues:0Issues:0

IK_FABRIK2D

Code utilizing the FABRIK method in a 2 end effector model

Language:MATLABStargazers:0Issues:0Issues:0

IK_UR5_V-rep_VisualStudio

This c++ code solves the IK for the UR5 model and via connecting Visual Studio with V-rep, creates a simulation. User must download the Eigen library from the provided website.

Language:CStargazers:0Issues:0Issues:0

peterhyun

About me

Stargazers:0Issues:0Issues:0

Selection

Implemented 2 types of selection algorithms from an array.

Stargazers:0Issues:0Issues:0

StackCalculator

Using the stack structure to make a calculator

Language:JavaStargazers:0Issues:0Issues:0

SwiftGameEngine

Guildhall C32 Peter's Game Engine

Language:C++Stargazers:0Issues:0Issues:0

TerrainGenerator

This is a terrain generating program based on OpenGL and GLFW

Language:CStargazers:0Issues:0Issues:0

UBC_Machine_Learning_And_Data_Mining_2018Winter

Code and HW answers for UBC 2018W CPSC 340: Machine Learning And Data Mining. Professor Frank Wood.

Language:TeXStargazers:0Issues:0Issues:0