Copyright (c) 2007 Graphcomp. All rights reserved. This program is free software; you can redistribute it and/or modify it under the same terms as Perl itself. This module provides methods that abstract and simplify loading/managing OpenGL shaders. It requires the OpenGL module - version 0.56 or newer. You can find the latest releases and information for installing/using these modules at the Perl OpenGL (POGL) Developer's Site: http://graphcomp.com/opengl The official github repository is at http://github.com/bfree-github/OpenGL-Shader Changes: 1.02 Bob "grafman" Free <grafman@graphcomp.com> Improved instantiation of shader subclasses Added SetArray for setting integer uniforms in GLSL shaders Updated SetMatrix to handle both 3x3 and 4x4 matrices in GLSL shaders Ivan Baidakou Improved error reporting for shader compiles 1.01 Bob "grafman" Free <grafman@graphcomp.com> Removed duplicate documentation in Shader.pm Added support for parameters fewer than 4 in SetVector Updated GetTypes and HasType to reflect changes in OpenGL::Image Updated OpenGL-Shader.t to reflect changes Fixed tests for shader support Geoff Broadwell Added shader-test.pl - sample shader app 1.00 First release - Bob "grafman" Free <grafman@graphcomp.com>