Conference: Brazilian Symposium on Computer Games and Digital Entertainment (SBGames)
You can find the four trained agents in this folder.
To load a model, extract the files then use the Keras command load_model.
@InProceedings{serafim2021assessing,
title = {Assessing the Robustness of Deep Q-Network Agents to Changes on Game Object Textures},
author = {Serafim, Paulo Bruno Sousa and Nogueira, Yuri Lenon Barbosa and Cavalcante-Neto, Joaquim Bento and Vidal, Creto Augusto},
booktitle = {Proceedings of the XX Brazilian Symposium on Computer Games and Digital Entertainment (SBGames)},
pages = {1--9},
year = {2021}
}