patricklynch / Rendering_Demos

Quick rendering demos of some shader effects that I like.

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Rendering_Demos

Quick rendering demos of some shader effects that I like. Currently there is Screen Space Ambient Occlusion, an attempt at subsurface scattering (using two depth buffers, one drawn with back faces culled and the other with front culled), and a Borderlands-style toon shader.

Screen Space Ambient Occlusion Shader

Screenshot

The Borderlands Shader

Screenshot

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Quick rendering demos of some shader effects that I like.


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Language:C++ 77.6%Language:GLSL 22.1%Language:C 0.4%