Jimmy Yuan's repositories
pass86.github.io
Jimmy's Pages
bdwgc
The Boehm-Demers-Weiser conservative C/C++ Garbage Collector (libgc, bdwgc, boehm-gc)
cppjieba
"结巴"中文分词的C++版本
cstrike15_src
Leak of CS:GO Source code, provided by toomuchcaffeine
dotfiles
Workspace settings
FixedMath.Net
Fixed point math C# library
gfwlist
The one and only one gfwlist here
lua
The Lua repo, as seen by the Lua team. Mirrored irregularly. Please DO NOT send pull requests. Send issues/patches to the Lua mailing list https://www.lua.org/lua-l.html
wiki
Practice notes
limonp
C++ headers(hpp) with Python style.
mono
Mono open source ECMA CLI, C# and .NET implementation.
OpenRA
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
protobuf
Protocol Buffers - Google's data interchange format
source-engine-2018-cstrike15_src
Leaked CSGO Source Engine source code from ~2018. Thanks Tyler McVicker! (lib excluded)
source-engine-2018-hl2_src
Leaked TF2 Source Engine source code from ~2018. Thanks Tyler McVicker! (lib, tools/runtime excluded)
xLua
xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.