:a: web framework for building virtual reality experiences.
PyTorch implementation of AnimeGANv2
Image tracking, Location Based AR, Marker tracking. All on the Web.
Sending m5stickc sensor data by Bluetooth SPP.
Adobe AIR native extension for Windows, macOS, iOS and Android.
Chainer implementation of "Perceptual Losses for Real-Time Style Transfer and Super-Resolution".
css 3d light engine. very easy to use. 14k
Developer resources website for PlayCanvas WebGL Game Engine
Excel Workbook Manager
A tensorflow implementation for fast neural style!
Torch implementation of neural style algorithm
CLM face tracking addon for openFrameworks based on Jason Saragih's FaceTracker.
Landmark detection addon for openFrameworks using DLIB
openframeworks addon. Combines 2D fluid simulation, optical flow and more using GLSL shaders. Works best with live camera input.
A fast multi-threaded video recording extension using ffmpeg
UI component library for the web
A set of tools to use with the PlayCanvas REST API for common jobs such as downloading a build and archiving a project
A tween library for PlayCanvas
PlayCanvas glTF 2.0 model viewer
The Cross Platform Game Engine
中文版 Apple 官方 Swift 教程《The Swift Programming Language》
Step-by-step guide through the abstract and complex universe of Fragment Shaders.
An in-browser 360 degree panorama video player.
A web framework and server for Swift that works on macOS and Ubuntu.
Implementation of a post process outline shader in ThreeJS & PlayCanvas.