scanning tooltip accidentally empties the GameTooltip in classic era
frozn opened this issue · comments
frozn commented
Hello,
it seems that the scanning tooltip in LibDogTag-Unit-3.0 accidentally empties the GameTooltip in classic era.
How to reproduce:
- Install addon IceHUD.
- Open IceHUD options with
/icehud
and make shure, that module "TargetInfo" is enabled (default) and "Line 3 Tag" is filled with[Guild:Angle]
(default). - Mouse over a NPC. GameTooltip is fine:
- Click on the NPC hovering over. GameTooltip is empty because of scanning tooltip (\Categories\TooltipScanning.lua):
How to fix:
- Change the line with
CreateFrame()
to set a unique frame name for the scanning tooltip:
LibDogTag-Unit-3.0/Categories/TooltipScanning.lua
Lines 21 to 23 in 7f9d5db
e.g.tt = CreateFrame("GameTooltip", MAJOR_VERSION.."_"..MINOR_VERSION)
After this change the GameTooltip won't accidentally be emptied by the scanning tooltip.
parnic commented
Thanks