panlu's repositories
3D_ChineseInkPaintingStyleShader
An application of 3D Chinese Ink Painting Style shader using Unity
awesome-Implicit-NeRF-SLAM
A comprehensive list of Implicit Representations and NeRF papers relating to SLAM/Robotics domain, including papers, video, codes, and related websites
bestJavaer
这是一个成为更好的Java程序员的系列教程
blender
Official mirror of Blender
Blender-Reference-Camera-Panel-addon
A Reference Cameras Control Panel addon for Blender 2.8 and newer versions
blender_autocomplete
Autocomplete modules for Blender python API
BoatAttack
Demo Project using the Universal RP from Unity3D
Chromatic-Distortion-Sphere
A chromatic distortion sphere shader.
DreamCraft3D
[ICLR 2024] Official implementation of DreamCraft3D: Hierarchical 3D Generation with Bootstrapped Diffusion Prior
filament
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
gl-transitions
The open collection of GL Transitions
godot_particle_flipbook_smoothing
An example using flowmaps to smooth particle flipbooks in Godot
ImageViewer
HDR, PFM, DDS, KTX, EXR, PNG, JPG, BMP image viewer and manipulator
LWGUI
A Lightweight, Flexible, Powerful Shader GUI System for Unity.
mixbox
Mixbox is a library for natural color mixing based on real pigments.
MRPNN
A Neural Volumetric Renderer
nerf-pytorch
A PyTorch implementation of NeRF (Neural Radiance Fields) that reproduces the results.
pyramid_texture_filtering
pyramid texture filtering
Real-Time-Rendering-4th-CN
《Real-Time Rendering 4th》 (RTR4) 中文翻译
segment-anything
The repository provides code for running inference with the SegmentAnything Model (SAM), links for downloading the trained model checkpoints, and example notebooks that show how to use the model.
slang
Making it easier to work with shaders
SmoothOutline
在Unity引擎中将模型(FBX格式)的硬边法线平滑化,将平滑化后的法线(经八面体压缩算法转换为Vector2)保存在模型UV中,并输出为新的FBX模型文件。
stable-diffusion
A latent text-to-image diffusion model
TexPainter
TexPainter: Generative Mesh Texturing with Multi-view Consistency
threestudio
A unified framework for 3D content generation.
Unique3D
Official implementation of Unique3D: High-Quality and Efficient 3D Mesh Generation from a Single Image
UnityToolchainsTrick
提供一些UnityEditor工具链开发的常用小技巧与示例(Provides some common tips and examples for developing the UnityEditor toolchain)
UnityURPToonLitShaderExample
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP