pabl0xf / react-native-sketch-canvas

A React Native component for drawing by touching on both iOS and Android.

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react-native-sketch-canvas

A React Native component for drawing by touching on both iOS and Android.

Features

  • Support iOS and Android
  • Stroke thickness and color are changable while drawing.
  • Can undo strokes one by one.
  • Can serialize path data to JSON. So it can sync other devices or someone else and continue to edit.
  • Save drawing to a non-transparent image (png or jpg) or a transparent image (png only)
  • Use vector concept. So sketches won't be cropped in different sizes of canvas.

Installation


Install from npm (only support RN >= 0.40)

npm install @terrylinla/react-native-sketch-canvas --save

Link native code

react-native link @terrylinla/react-native-sketch-canvas

Usage


● Using without UI component (for customizing UI)

import React, { Component } from 'react';
import {
  AppRegistry,
  StyleSheet,
  View,
} from 'react-native';

import { SketchCanvas } from 'react-native-sketch-canvas';

export default class example extends Component {
  render() {
    return (
      <View style={styles.container}>
        <View style={{ flex: 1, flexDirection: 'row' }}>
          <SketchCanvas
            style={{ flex: 1 }}
            strokeColor={'red'}
            strokeWidth={7}
          />
        </View>
      </View>
    );
  }
}

const styles = StyleSheet.create({
  container: {
    flex: 1, justifyContent: 'center', alignItems: 'center', backgroundColor: '#F5FCFF',
  },
});

AppRegistry.registerComponent('example', () => example);

Properties


Prop Type Description
style object Styles to be applied on canvas component
strokeColor string The color of stroke
strokeWidth number The thickness of stroke
onStrokeStart function An optional function called when user's finger touches the canvas (starts to draw)
onStrokeChanged function An optional function called when user's finger moves
onStrokeEnd function An optional function called when user's finger leaves the canvas (end drawing)
onSketchSaved function An optional function which accpets 1 argument success, true if image is saved successfully
user string An identifier to identify who draws the path. Useful when undo between two users
touchEnabled bool If false, disable touching. Default is true.

Methods


Method Description
clear() Clear all the paths
undo() Delete the latest path. Can undo multiple times.
addPath(path) Add a path (see below) to canvas.
deletePath(id) Delete a path with its id
save(imageType, transparent, folder, filename) Android: Save image in imageType format with transparent background (if transparent sets to True) to /sdcard/Pictures/folder/filename (which is Environment.DIRECTORY_PICTURES).
iOS: Save image in imageType format with transparent background (if transparent sets to True) to camera roll. (folder and filename are ignored automatically)
getPaths() Get the paths that drawn on the canvas

● Using with build-in UI components

import React, { Component } from 'react';
import {
  AppRegistry,
  StyleSheet,
  Text,
  View,
  Alert,
} from 'react-native';

import RNSketchCanvas from 'react-native-sketch-canvas';

export default class example extends Component {
  render() {
    return (
      <View style={styles.container}>
        <View style={{ flex: 1, flexDirection: 'row' }}>
          <RNSketchCanvas
            containerStyle={{ backgroundColor: 'transparent', flex: 1 }}
            canvasStyle={{ backgroundColor: 'transparent', flex: 1 }}
            defaultStrokeIndex={0}
            defaultStrokeWidth={5}
            closeComponent={<View style={styles.functionButton}><Text style={{color: 'white'}}>Close</Text></View>}
            undoComponent={<View style={styles.functionButton}><Text style={{color: 'white'}}>Undo</Text></View>}
            clearComponent={<View style={styles.functionButton}><Text style={{color: 'white'}}>Clear</Text></View>}
            infoComponent={<View style={styles.functionButton}><Text style={{color: 'white'}}>Info</Text></View>}
            strokeComponent={color => (
              <View style={[{ backgroundColor: color }, styles.strokeColorButton]} />
            )}
            strokeSelectedComponent={(color, index, changed) => {
              return (
                <View style={[{ backgroundColor: color, borderWidth: 2 }, styles.strokeColorButton]} />
              )
            }}
            strokeWidthComponent={(w) => {
              return (<View style={styles.strokeWidthButton}>
                <View  style={{
                  backgroundColor: 'white', marginHorizontal: 2.5,
                  width: Math.sqrt(w / 3) * 10, height: Math.sqrt(w / 3) * 10, borderRadius: Math.sqrt(w / 3) * 10 / 2
                }} />
              </View>
            )}}
            saveComponent={<View style={styles.functionButton}><Text style={{color: 'white'}}>Save</Text></View>}
            savePreference={() => {
              return {
                folder: 'RNSketchCanvas',
                filename: String(Math.ceil(Math.random() * 100000000)),
                transparent: false,
                imageType: 'png'
              }
            }}
          />
        </View>
      </View>
    );
  }
}

const styles = StyleSheet.create({
  container: {
    flex: 1, justifyContent: 'center', alignItems: 'center', backgroundColor: '#F5FCFF',
  },
  strokeColorButton: {
    marginHorizontal: 2.5, marginVertical: 8, width: 30, height: 30, borderRadius: 15,
  },
  strokeWidthButton: {
    marginHorizontal: 2.5, marginVertical: 8, width: 30, height: 30, borderRadius: 15,
    justifyContent: 'center', alignItems: 'center', backgroundColor: '#39579A'
  },
  functionButton: {
    marginHorizontal: 2.5, marginVertical: 8, height: 30, width: 60,
    backgroundColor: '#39579A', justifyContent: 'center', alignItems: 'center', borderRadius: 5,
  }
});

AppRegistry.registerComponent('example', () => example);

Properties


Prop Type Description
containerStyle object Styles to be applied on container
canvasStyle object Styles to be applied on canvas component
onStrokeStart function See above
onStrokeChanged function See above
onStrokeEnd function See above
onClosePressed function An optional function called when user taps closeComponent
onInfoPressed function An optional function called when user taps infoComponent
onUndoPressed function An optional function that accepts a argument id (the deleted id of path) and is called when user taps "undo"
onClearPressed function An optional function called when user taps clearComponent
user string See above
closeComponent component An optional component for closing
infoComponent component An optional component for showing info
undoComponent component An optional component for undoing
clearComponent component An optional component for clearing
saveComponent component An optional component for saving
strokeComponent function An optional function which accpets 1 argument color and should return a component.
strokeSelectedComponent function An optional function which accpets 3 arguments color, selectedIndex, isColorChanged and should return a component. isColorChanged is useful for animating when changing color. Because rerendering also calls this function, we need isColorChanged to determine whether the component is rerendering or the selected color is changed.
strokeWidthComponent function An optional function which accpets 1 argument width and should return a component.
strokeColors array An array of colors. Example: [{ color: '#000000' }, {color: '#FF0000'}]
defaultStrokeIndex numbber The default index of selected stroke color
defaultStrokeWidth number The default thickness of stroke
minStrokeWidth number The minimum value of thickness
maxStrokeWidth number The maximum value of thickness
strokeWidthStep number The step value of thickness when tapping strokeWidthComponent.
savePreference function A function which is called when saving image and should return an object (see below).
onSketchSaved function See above

Objects

Use for saving image

{
  folder: 'RNSketchCanvas', // use in Android, the folder name in Pictures
  filename: 'image',  // use in Android, the file name of image
  transparent: true,  // true for transparent background, ignored when imageType sets to 'jpg'
  imageType: 'jpg'  // one of 'jpg' or 'png'
}

Path format

{
  drawer: 'user1',
  size: { // the size of drawer's canvas
    width: 480,
    height: 640
  },
  path: {
    id: 8979841, // path id
    color: '#000000', 
    width: 5,
    data: [
      "296.11,281.34",  // x,y
      "293.52,284.64",
      "290.75,289.73"
    ]
  }
}

Example


The source code includes 3 examples, using build-in UI components, using with only canvas, and sync between two canvases.

Check full example app in the example folder

Note: The example which showing synchronization between two canvases only works on Android device. For iOS, only one canvas can be shown at the same time. So if the path data can be transmitted to another device via internet, it still works.

About

A React Native component for drawing by touching on both iOS and Android.

License:MIT License


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