ossupero / Randomation-Vehicle-Physics

Vehicle physics system for the Unity engine.

Home Page:http://blog.randomationmedia.com/

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Randomation Vehicle Physics

This is a vehicle physics system for the Unity engine, tested with Unity 5.5. It aims to achieve semi-realistic, general-purpose driving mechanics. This was originally sold on the asset store as Randomation Vehicle Physics 2.0.

If you add new properties/variables when contributing, make sure their default values do not change the behavior of the included prefabs.

Documentation can be found in the manual.

License Info

Code is licensed under the MIT License. You can sell projects that use code from this repository as long as the MIT License is included with indications that it applies to the original code here. Valid commercial projects include compiled applications and/or "assets" containing uncompiled source code. As long as the code from this repository is not being sold by itself, what is being sold is most likely permissable. Basically, it must include substantial modifications and/or additions.

All models and textures are public domain and were created for this package.

Font:

Roboto under the Apache license http://www.google.com/fonts/specimen/Roboto http://www.apache.org/licenses/LICENSE-2.0.html

Sounds are from freesound.org, some of which are public domain, others are under either the Creative Commons Attribution license or the Creative Commons Sampling Plus license.

http://creativecommons.org/publicdomain/zero/1.0/ http://creativecommons.org/licenses/by/3.0/ http://creativecommons.org/licenses/sampling+/1.0/

Sound links:

Engine: http://www.freesound.org/people/cr4sht3st/sounds/157144/

Hover Engine: http://freesound.org/people/larval1977/sounds/38488/

Boost: http://www.freesound.org/people/pengo_au/sounds/90143/ http://www.freesound.org/people/ftpalad/sounds/119902/ http://www.freesound.org/people/snakebarney/sounds/138101/

Hover Boost: http://freesound.org/people/LG/sounds/14585/ http://freesound.org/people/ejfortin/sounds/49693/ http://freesound.org/people/vrodge/sounds/119499/

Tire Screech: http://www.freesound.org/people/audible-edge/sounds/71739/ http://www.freesound.org/people/audible-edge/sounds/71738/ http://www.freesound.org/people/audible-edge/sounds/71737/ http://www.freesound.org/people/audible-edge/sounds/71736/

Collisions: http://www.freesound.org/people/Halleck/sounds/121622/ http://www.freesound.org/people/Halleck/sounds/121656/ http://www.freesound.org/people/Halleck/sounds/121658/ http://www.freesound.org/people/Halleck/sounds/121623/ http://www.freesound.org/people/Halleck/sounds/121657/

Tire Pop: http://www.freesound.org/people/Gniffelbaf/sounds/82121/

Rim Collision: http://www.freesound.org/people/dheming/sounds/177781/

Rim Scrape: http://www.freesound.org/people/UncleSigmund/sounds/30640/

Tire Air: http://freesound.org/people/Adam_N/sounds/164623/

Glass Break: http://freesound.org/people/m1a2t3z4/sounds/112213/

About

Vehicle physics system for the Unity engine.

http://blog.randomationmedia.com/


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