oseiskar / black-hole

WebGL simulation of a Schwarzschild black hole

Home Page:http://oseiskar.github.io/black-hole

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Fix blind spot when looking away from the black hole

oseiskar opened this issue · comments

Solver/raytracer artefact. (incorrectly asserting the rays have ended up inside the even horizon?) Also shows a nasty artefact when the planet passes by near the blind spot.