Implement the animator player on the Animator Panel for IL2CPP games
originalnicodr opened this issue · comments
Describe the issue
We have now confirmed that we can indeed play animations in IL2CPP. Like with every game, we just need to find what animations can be triggered.
KJATeIrn2c.mp4
Since the Il2CPP unhollower (I believe) doesn't have support for the Animator class and its related classes, we would need to redo my whole implementation with reflection. Might be a bit too annoying but in the end it will be worth it.
Done on 9c00f11
Fucking finally