orchestor / GA3C

Hybrid CPU/GPU implementation of the A3C algorithm for deep reinforcement learning.

Geek Repo:Geek Repo

Github PK Tool:Github PK Tool

Coming soon!

A Tensor flow implementation of the GA3C algortihm for deep reinforcement learning, as first described in:

Mohammad Babaeizadeh, Iuri Frosio, Stephen Tyree, Jason Clemons, Jan Kautz, "GA3C: GPU-based A3C for Deep Reinforcement Learning", The 1st International Workshop on Efficient Methods for Deep Neural Networks, EMDNN 2016 (NIPS 2016), Barcelona, Spain, Dec. 2016,

and further developed in:

Mohammad Babaeizadeh, Iuri Frosio, Stephen Tyree, Jason Clemons, Jan Kautz, "Reinforcement Learning through Asynchronous Advantage Actor-Critic on a GPU", submitted to ICLR 2017, Dec. 2016.

About

Hybrid CPU/GPU implementation of the A3C algorithm for deep reinforcement learning.