orbitersim / orbiter

Open-source repository of Orbiter Space Flight Simulator

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Default Map MFD and Map window drop FPS (complicated coastlines)

MishaPhysics opened this issue · comments

It's a well known problem in OpenOrbiter, Orbiter 2016 and Orbiter Beta. It's due to "complicated" coastlines in the default Map MFD, which causes FPS drops: 58, 56, 53, 54, 55,... (FPS) (VSync is enabled). It was solved here, but It would be nice to correct this in the basic build (for the default Map MFD).

The same problem appears for the Map window (Ctrl + M) (2nd screenshot). The same coastlines cause FPS drops (especially during the map dragging with the left mouse button pressed).

commented

A PR on this would be great, or if the addon author would consider backporting their fix into the stock Map MFD that would also be very welcome, but ultimately up to them.

I'd like to add new ovservations. I've noticed that the Default Map MFD drops FPS to be 50 when the Full Screen Window mode is selected and Anti-aliasing is enabled (I set 8x).

But when The True Full Screen mode is seected and thus Anti-aliasing isn't available then the Default Map MFD doesn't drop FPS, and I get 60 FPS.

In both cases the vertical sync. is enabled.