Edwards Final Approach [D3D9] [Elevation]
jarmonik opened this issue · comments
The Edwards Final Approach scenario under the Antelope Valley folder has two problems while running in D3D9 client. It's works fine in DX7: first, the runway and base tile doesn't load until much closer. Second, the terrain collision happens while above the real ground just about 100m.
Has this problem been fixed with PR #276?
Yes, I believe so. Closing...