opexxx / OffensiveNim

My experiments in weaponizing Nim (https://nim-lang.org/)

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OffensiveNim

OffensiveNim

My experiments in weaponizing Nim for implant development and general offensive operations.

Table of Contents

Why Nim?

  • Compiles directly to C, C++, Objective-C and Javascript.
  • Since it doesn't rely on a VM/runtime does not produce what I like to call "T H I C C malwarez" as supposed to other languages (e.g. Golang)
  • Python inspired syntax, allows rapid native payload creation & prototyping.
  • Has extremely mature FFI (Foreign Function Interface) capabilities.
  • Avoids making you actually write in C/C++ and subsequently avoids introducing a lot of security issues into your software.
  • Super easy cross compilation to Windows from *nix/MacOS, only requires you to install the mingw toolchain and passing a single flag to the nim compiler.
  • The Nim compiler and the generated executables support all major platforms like Windows, Linux, BSD and macOS. Can even compile to Nintendo switch , IOS & Android. See the cross-compilation section in the Nim compiler usage guide
  • You could technically write your implant and c2 backend both in Nim as you can compile your code directly to Javascript. Even has some initial support for WebAssembly's

Examples in this repo that work

File Description
pop_bin.nim Call MessageBox WinApi without using the Winim library
pop_winim_bin.nim Call MessageBox with the Winim libary
pop_winim_lib.nim Example of creating a Windows DLL with an exported DllMain
execute_assembly_bin.nim Hosts the CLR, reflectively executes .NET assemblies from memory
clr_host_cpp_embed_bin.nim Hosts the CLR by directly embedding C++ code, executes a .NET assembly from disk
scshell_c_embed_bin.nim Shows how to quickly weaponize existing C code by embedding SCShell (C) directly within Nim
fltmc_bin.nim Enumerates all Minifilter drivers
blockdlls_acg_ppid_spoof_bin.nim Creates a suspended process that spoofs its PPID to explorer.exe, also enables BlockDLLs and ACG
named_pipe_client_bin.nim Named Pipe Client
named_pipe_server_bin.nim Named Pipe Server
self_delete_bin.nim A way to delete a locked or current running executable on disk. Method discovered by @jonasLyk
encrypt_decrypt_bin.nim Encryption/Decryption using AES256 (CTR Mode) using the Nimcrypto library
amsi_patch_bin.nim Patches AMSI out of the current process
etw_patch_bin.nim Patches ETW out of the current process (Contributed by @ShitSecure)
wmiquery_bin.nim Queries running processes and installed AVs using using WMI
shellcode_bin.nim Creates a suspended process and injects shellcode with VirtualAllocEx/CreateRemoteThread. Also demonstrates the usage of compile time definitions to detect arch, os etc..
shellcode_inline_asm_bin.nim Executes shellcode using inline assembly
syscalls_bin.nim Shows how to make direct system calls
passfilter_lib.nim Log password changes to a file by (ab)using a password complexity filter
minidump_bin.nim Creates a memory dump of lsass using MiniDumpWriteDump
http_request_bin.nim Demonstrates a couple of ways of making HTTP requests
execute_sct_bin.nim .sct file Execution via GetObject()
scriptcontrol_bin.nim Dynamically execute VBScript and JScript using the MSScriptControl COM object
excel_com_bin.nim Injects shellcode using the Excel COM object and Macros
keylogger_bin.nim Keylogger using SetWindowsHookEx
memfd_python_interpreter_bin.nim Use memfd_create syscall to load a binary into an anonymous file and execute it with execve syscall. (Contributed by @VVX7)

Examples that are a WIP

File Description
amsi_patch_2_bin.nim Patches AMSI out of the current process using a different method (WIP, help appreciated)
excel_4_com_bin.nim Injects shellcode using the Excel COM object and Excel 4 Macros (WIP)

Compiling the examples in this repo

This repository does not provide binaries, you're gonna have to compile them yourself.

This repo was setup to cross-compile the example Nim source files to Windows from *nix/MacOS, however they should work just fine directly compiling them on Windows (Don't think you'll be able to use the Makefile tho which compiles them all in one go).

Install Nim using your systems package manager (for windows use the installer on the official website)

  • brew install nim
  • apt install nim

(Nim also provides a docker image but don't know how it works when it comes to cross-compiling, need to look into this)

You should now have the nim & nimble commands available, the former is the Nim compiler and the latter is Nim's package manager.

Install the Mingw toolchain needed for cross-compilation to Windows (Not needed if you're compiling on Windows):

  • *nix: apt-get install mingw-w64
  • MacOS: brew install mingw-w64

Finally, install the magnificent Winim library:

  • nimble install winim

Then cd into the root of this repository and run make.

You should find the binaries and dlls in the bin/ directory

Cross Compiling

See the cross-compilation section in the Nim compiler usage guide, for a lot more details.

Cross compiling to Windows from MacOs/*nix requires the mingw toolchain, usually a matter of just brew install mingw-w64 or apt install mingw-w64.

You then just have to pass the -d=mingw flag to the nim compiler.

E.g. nim c -d=mingw --app=console --cpu=amd64 source.nim

Interfacing with C/C++

See the insane FFI section in the Nim manual.

If you're familiar with csharps P/Invoke it's essentially the same concept albeit a looks a tad bit uglier:

Calling MessageBox example

type
    HANDLE* = int
    HWND* = HANDLE
    UINT* = int32
    LPCSTR* = cstring

proc MessageBox*(hWnd: HWND, lpText: LPCSTR, lpCaption: LPCSTR, uType: UINT): int32 
  {.discardable, stdcall, dynlib: "user32", importc: "MessageBoxA".}

MessageBox(0, "Hello, world !", "Nim is Powerful", 0)

For any complex Windows API calls use the Winim library, saves an insane amount of time and doesn't add too much to the executable size (see below) depending on how you import it.

Even has COM support!!!

Creating Windows DLLs with an exported DllMain

Big thanks to the person who posted this on the Nim forum.

The Nim compiler tries to create a DllMain function for you automatically at compile time whenever you tell it to create a windows DLL, however, it doesn't actually export it for some reason. In order to have an exported DllMain you need to pass --nomain and define a DllMain function yourself with the appropriate pragmas (stdcall, exportc, dynlib).

You need to also call NimMain from your DllMain to initialize Nim's garbage collector. (Very important, otherwise your computer will literally explode).

Example:

import winim/lean

proc NimMain() {.cdecl, importc.}

proc DllMain(hinstDLL: HINSTANCE, fdwReason: DWORD, lpvReserved: LPVOID) : BOOL {.stdcall, exportc, dynlib.} =
  NimMain()
  
  if fdwReason == DLL_PROCESS_ATTACH:
    MessageBox(0, "Hello, world !", "Nim is Powerful", 0)

  return true

To compile:

nim c -d=mingw --app=lib --nomain --cpu=amd64 mynim.dll

Optimizing executables for size

Taken from the Nim's FAQ page

For the biggest size decrease use the following flags -d:danger -d:strip --opt:size

Additionally, I've found you can squeeze a few more bytes out by passing --passc=-flto --passl=-flto to the compiler. Also take a look at the Makefile in this repo.

These flags decrease sizes dramatically: the shellcode injection example goes from 484.3 KB to 46.5 KB when cross-compiled from MacOSX!

Reflectively Loading Nim Executables

Huge thanks to @Shitsecure for figuring this out!

By default, Nim doesn't generate PE's with a relocation table which is needed by most tools that reflectively load EXE's.

To generate a Nim executable with a relocation section you need to pass a few additional flags to the linker.

Specifically: --passL:-Wl,--dynamicbase

Full example command:

nim c --passL:-Wl,--dynamicbase my_awesome_malwarez.nim

Executable size difference when using the Winim library vs without

Incredibly enough the size difference is pretty negligible. Especially when you apply the size optimizations outlined above.

The two examples pop_bin.nim and pop_winim_bin.nim were created for this purpose.

The former defines the MessageBox WinAPI call manually and the latter uses the Winim library (specifically winim/lean which is only the core SDK, see here), results:

byt3bl33d3r@ecl1ps3 OffensiveNim % ls -lah bin
-rwxr-xr-x  1 byt3bl33d3r  25K Nov 20 18:32 pop_bin_32.exe
-rwxr-xr-x  1 byt3bl33d3r  32K Nov 20 18:32 pop_bin_64.exe
-rwxr-xr-x  1 byt3bl33d3r  26K Nov 20 18:33 pop_winim_bin_32.exe
-rwxr-xr-x  1 byt3bl33d3r  34K Nov 20 18:32 pop_winim_bin_64.exe

If you import the entire Winim library with import winim/com it adds only around ~20ish KB which considering the amount of functionality it abstracts is 100% worth that extra size:

byt3bl33d3r@ecl1ps3 OffensiveNim % ls -lah bin
-rwxr-xr-x  1 byt3bl33d3r  42K Nov 20 19:20 pop_winim_bin_32.exe
-rwxr-xr-x  1 byt3bl33d3r  53K Nov 20 19:20 pop_winim_bin_64.exe

Opsec Considerations

Because of how Nim resolves DLLs dynamically using LoadLibrary using it's FFI none of your external imported functions will actually show up in the executables static imports (see this blog post for more on this):

If you compile Nim source to a DLL, seems like you'll always have an exported NimMain, no matter if you specify your own DllMain or not (??). This could potentially be used as a signature, don't know how many shops are actually using Nim in their development stack. Definitely stands out.

Converting C code to Nim

https://github.com/nim-lang/c2nim

Used it to translate a bunch of small C snippets, haven't tried anything major.

Language Bridges

Debugging

Use the repr() function in combination with echo, supports almost all (??) data types, even structs!

See this blog post for more

Setting up a dev environment

VSCode has a Nim extension which works pretty well. This also seems to be the only option at this point.

You can automatically compile Nim code from within visual studio by following these steps:

  1. Add Code Runner as an Extension to your Visual Studio Code you can do this by browsing to the extensions tab and searching for code runner: code-runner

  2. After installing Code Runner you can configure it in Visual Studio code by pressing (Ctrl+, on Windows or Ctrl+Shift+p on Mac). You could also browse to the settings menu as follows:

    • On Windows/Linux File > Preferences > Settings
    • On MacOS Code > Preferences > Settings

Once you are in the settings window type code-runner.executor executor

From here on out you could choose to change the nim execution by modifying the executorMap or you could change the execution by Glob. Personally I'd recommend modifying the glob, an example would be as follows: globExamples

This configuration will compile any nim file that has gui in it's name to a gui application, and will drop them in the compiled-gui folder of the directory your nim file is in. Once you save the configuration, you can now press the play button in VSC and your code will compile itself: playbutton-pressed

And it will indeed be in the correct folder as well. compiled-in-guidir

Pitfalls I found myself falling into

  • When calling winapi's with Winim and trying to pass a null value, make sure you pass the NULL value (defined within the Winim library) as supposed Nim's builtin nil value. (Ugh)

  • To get the OS handle to the created file after calling open() on Windows, you need to call f.getOsFileHandle() not f.getFileHandle() cause reasons.

  • The Nim compiler does accept arguments in the form -a=value or --arg=value even tho if you look at the usage it only has arguments passed as -a:value or --arg:value. (Important for Makefiles)

  • When defining a byte array, you also need to indicate at least in the first value that it's a byte array, bit weird but ok (https://forum.nim-lang.org/t/4322)

Byte array in C#:

byte[] buf = new byte[5] {0xfc,0x48,0x81,0xe4,0xf0,0xff}

Byte array in Nim:

var buf: array[5, byte] = [byte 0xfc,0x48,0x81,0xe4,0xf0,0xff]

Interesting Nim libraries

Nim for implant dev links

About

My experiments in weaponizing Nim (https://nim-lang.org/)

License:BSD 2-Clause "Simplified" License


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