open-gunz / ogz-source

Open GunZ source

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Character creation jobs

suhbruh opened this issue · comments

The different ""jobs"" you can choose from during character creation do not have any effect. You always start with Rusty Sword and Renards. Spawn with the items listed in the ""job description"" instead.

A little background on this:

Original gunz used mssql, which allowed for built in scripts directly in the database. On character creation, matchserver would send the database a number representing the class, and from that number the database scripts would populate the fields with specific item numbers.

The new sqlite database does not support this, so the items generated would have to be directly in the source (or in a configuration file, read by the source, ideally).

Further, the items displayed during character creation are separately defined in the gunz source, so for both parts to work properly, you have to update each project.