opcon / QuickFont

A Modern OpenGL Font Rendering Library for OpenTK

Home Page:https://github.com/opcon/QuickFont

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Font rendering technique description in README

varon opened this issue · comments

commented

It's probably worth explaining what font rendering technique you use (and perhaps why this approach was chosen) in the README.

From what I can gather it seems to be traditional rasterization, rather than SDF or more obscure vector techniques.

👍 That's a good idea, I'll write a section on how the internals work.