Zhang Ji Peng's repositories
agg-svg
Extension of the agg svg parser from the agg distribution
doom3.gpl
Doom 3 GPL source release
glsl-optimizer
GLSL optimizer based on Mesa's GLSL compiler. Used in Unity for mobile shader optimization.
libfirm
graph based intermediate representation and backend for optimising compilers
lv_port_pc_eclipse
PC simulator project for LVGL embedded GUI Library. Recommended on Linux and Mac.
lvgl
Embedded graphics library to create beautiful UIs for any MCU, MPU and display type. It's boosted by a professional yet affordable drag and drop UI editor, called SquareLine Studio.
math-neon
Automatically exported from code.google.com/p/math-neon
ogre
Ogre1 - scene-oriented, flexible 3D engine written in C++
tcc
Small but fast C compiler. Supports ANSI C, most of the new ISO C99 standard, and many GNUC extensions, including inline assembly.
thorvg
ThorVG is a platform-independent portable library that allows for drawing vector-based scenes and animations, including SVG and Lottie. It provides user-friendly APIs, has no dependencies, and maintains a super compact size.
UnrealEngine
导入 https://github.com/EpicGames/UnrealEngine.git 地址
xoc
XOC is a compiler infrastructure that provides multi-level operations, flexibility, and the capability of representing almost all popular languages. There are two level IR representations used throughout all phases of the compilation.
xocfe
XOCFE is an concise, clearly, C compiler frontend, it is easy to understand and modify. XOCFE's input is pure C, output is an AST tree.
nanosvg
Simple stupid SVG parser
xpoly
Polyhedral Transformation, Linear Programming Solver, Polyhedral based dependence analysis