Oliver Glandberger's repositories
DirectX12-Project-2019
The first project in the first course to touch on DirectX 12, coded by myself and two other group members.
DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
Language:C++MIT000
DirectX11-Project-2017
The very first 3D 'engine' (quite primitive) that myself and another classmate created. Later modified in another course to incorporate a 3D sound environment.
Language:C++000
DirectX12-Sound-Project
Created using the previous 'DirectX12-Project-2019' as a starting point; this project utilizes the 3D-rendering environment to test out various sound implementations.
Language:C++000