Oliver Glandberger's repositories

DirectX12-Project-2019

The first project in the first course to touch on DirectX 12, coded by myself and two other group members.

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DirectX-Graphics-Samples

This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.

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DirectX11-Project-2017

The very first 3D 'engine' (quite primitive) that myself and another classmate created. Later modified in another course to incorporate a 3D sound environment.

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DirectX12-Sound-Project

Created using the previous 'DirectX12-Project-2019' as a starting point; this project utilizes the 3D-rendering environment to test out various sound implementations.

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