oakes / vim_cubed

Vim rendered on a cube for no reason

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error: GLSL 4.10 is not supported.

sheerluck opened this issue · comments

$ glxinfo | grep "Max core profile"
    Max core profile version: 3.3

try changing these lines to use 3 and 3. maybe that will work, i haven't tried.

oh the shaders also declare a #version, that may need to change too.

I am afraid content of fragment.glsl and vertex.glsl is incompatible with 3.3 even if I change #version 410 to #version 330

did you change the shaders here and here? they are separate libraries so it'll be a bit inconvenient to test but if you run nimble develop in those repos it will make this project use them. i haven't checked if the glsl actually is compatible with 3.3 though.

thank you, I suddenly found device with Max core profile version: 4.5 so problem solved :)

in case anyone else had this issue, i reduced the required opengl version to 3.3