‘reset transform values’ with multiple selected entities only applies to your first selected, not all
pwalterscarb opened this issue · comments
Selecting a bunch of entities and setting ‘reset transform values’ only applies to your first selected, not all. Would be good to apply to ALL.
Editor_YCMmP25inT.mp4
Steps to reproduce the behavior:
- Select multiple entities that have parents
- Right click in the 'Transform' component
- Select ‘reset transform values’
- You should see only the first selected entity reset its transform values
- The other entities do not reset
I would expect ALL selected entities to be reset.
Here's a video showing the steps and behavior.
https://github.com/o3de/o3de/assets/50999342/64f1d8e8-8463-4c9a-b2e4-9d0ffcc0804f
Found in Branch
https://github.com/carbonated-dev/o3de
Commit ID from o3de/o3de Repository
custom engine version 2310.2
Desktop/Device:
Device: [PC]
OS: [Windows]
Version [10]
CPU [Intel(R) Xeon(R) CPU E5-1650 v3 @ 3.50GHz, 3501 Mhz, 6 Core(s), 12 Logical Processor(s)]
GPU [NVIDIA GeForce RTX 3090]
Memory [32GB]
Got a repro, I feel like this is an issue with the functionality itself. Will look into it.