nwpointer / three-landscape

React-three-fiber compatible abstractions that make it easier to render high quality landscapes scenes

Home Page:https://three-landscape.vercel.app

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Support AO maps

nwpointer opened this issue · comments

Shouldn't this already work? given that there is a UV2 present in the geometry, the splatmaterial should support AO or lightmaps given it extends from MeshStandardMaterial, i thought this was the entire point almost?

Or should splatmaterial extend from MeshPhysicalMaterial?

Is enabled in 0.7.2, see example folder for details